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Objectives:

This course provides understanding of Advanced C++ language

• Create and execute object-oriented programs
• Overload operators for abstract data types
• Control memory allocations
• Use different forms of new and delete
• Extend classes to add more functionality
• Use polymorphism
• Apply RTTI mechanism to applications
• Use C++ Exception handling
• Write generic code through templates
• Use Standard Template Library in applications
•Understand Basics of Design Patterns


Prerequisites:

• Basic programming concepts
• Good knowledge of C language
• OOPs concepts
• Intermediate knowledge of C++ language


Recommended Next Course:

• Standard Template Library
• UML
• Microsoft Foundation Classes


Configuration and Tools Requirements:

• Desktop PC with Windows OS
• Visual C++ 7.1 or above
• MSDN Library


Duration :

Theory: 36 Hrs.
Hands-On:36 Hrs.


Course Contents

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Object Oriented programming Procedural Programming Abstract Data Types

• Definition of an Object
• Object Properties
• Object Model

• C++ Input/Output Library – Basic Usage
• References & const - Internals
• Function Overloading
• Default Arguments
• C++ Casts
• Dynamic Memory Allocation
• inline functions
• namespace

• class and struct
• class as an abstraction
• Constructors and Destructors
• const member functions
• volatile member functions
• static member functions
• inline member functions
Operator Overloading Memory Management Inheritance
• Relational
• Assignment
• Arithmetic
• I/O operators
• friend keyword
• Type conversions
• Memory Structure
• Heap and stack allocations
• Custom memory allocation
• Memory Leaks
• Isolation of memory leaks

• Reuse
• Construction and destruction
• Initializer lists
• Composition

Polymorphism RTTI Exception Handling
• Virtual Methods
• Implementation details
• Virtual Destructor
• Pure virtual functions
• Interfaces
• Multiple Inheritance
• Introduction
• type_info class
• typeid operator
• dynamic_cast operator
• Introduction
• Implementation
• The “Stack Unwinding” Process
• Exception Handler Functions
Generic Programming Streams Standard Template Library
• Function Templates
• Template Constrains
• Template Specialization
• Class Templates
• C++ I/O
• File Handling using fstream
• Manipulators
• Architecture
• Containers
• Algorithms
Multithreading in C++ Introduction to Design Patterns
• Introduction to Multithreading
• Using callbacks
• Introduction to synchronization

• Why design patterns
• Singleton pattern
• Observer pattern
• Abstract factory pattern

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